![]() ![]() ![]() When the player is walking to pick up an item, if an item is removed from the belt or inventory at the same time and then dropped after the player has picked up the item off the ground, the item that is dropped will be an exact duplicate of the item that was picked up. For example, if you have Level 15 Firebolt on your speedbar and right-click a Scroll of Inferno, Inferno will be cast at Level 15.Ī bug exists in the game which, if exploited, allows the player to duplicate any item at will. The fifth page was removed, but its click "hotspot" was not.Ĭasting a spell from a scroll while a book-learned spell is on your speedbar will be cast at the level that the book-learned spell is at. At one point during the game's development, five spellbook pages were available. In the spellbook, clicking the small area between the number 4 and the right edge of the spellbook allows you to access a fifth, blank spellbook page. If you haven't previously loaded a character, it will be a Null Skill, which does nothing and looks like a fire-based spell that doesn't cost mana. If you loaded a character from a previous save, it will be whatever spell was selected on that previous save. If it isn't known, it will be marked as a Level 0 spell. If you click on the spell speedbook square and press 'S' at the same time, you will access whatever spell is last in memory, even if your character doesn't already know it. However, if you start a multiplayer game in these difficulties and then start a singleplayer game, it will carry over the difficulty that you picked. Normally, Nightmare and Hell difficulty are only accessible in Multiplayer. 1.1 Access Nightmare/Hell in SingleplayerĮxploits Access Nightmare/Hell in Singleplayer. ![]()
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